SCION
MORPHING
Scion Morphing in Softimage
Fishbone
2. Create a 2D chain of as many chains as you want
3. Get a cube (or any other shape, a null is also possible I think)
4. Skeleton--->group as skeleton and pick the cube (or null), it turns green
5. In the Schematic view make the joint you want to controll the parent of the cube
6. Select the model body and choose Skin-->global envelope and pick the 2D chain
7. Select the cube and choose Display-->ghost-->toggle selection to rend the cube invisible (not sure if only invisible in SI or also in BZ2)
8. Animate the cube with keyframes.
9. Export to XSI and your done :)