ABOUT .MSH

Modifying .MSH files

There is not much knowledge on the .MSH format. It is a compressed and/or binary format of the XSI file. The .MSH file is autogenerated by the bzone.exe as soon as the engine has to interprete the XSI file(s).

Now, Black Manatee found a way to modify the .MSH file so that alternate skins are possible. I'll explain it on an example: You have a file, lets say evtank00.msh (the Hadean Xares). You want to create a mod where the EDF steals the blueprints and is able to recreate this fabulous tank. But the EDF Xares will not have the same color (orange!) then the Hadean Xares. What now? Is the whole mod project in danger?

So now you have a different .MSH file for your EDF version of the Xares tank.